Having good pedestrian network connectivity is critical to ensure that trip planners are able to provide realistic walking directions. This talk will discuss some common problems and how to create better pedestrian network connectivity in OpenStreetMap with a focus on transit facilities.
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Previous talkA/B Street: a traffic simulation game built on OpenStreetMap
Abstract: A/B Street (abstreet.org) is an open source traffic simulation game designed to engage citizens with local transportation changes. It imports OSM data, simulating and rendering a high degree of detail, like...